We design games, apps, and other interactive experiences. We can help you to:
- Determine your needs and goals
- Identify and understand your audience
- Develop concepts, scripts, and design documentation
- Create use cases and user personas
- Conduct playtests
- Devise design principles
- Write whitepapers that help to guide your design direction
Selected games we have worked on or advised:

Not Yet Released Game // Design Advisory for Social and Emotional Learning Game

Quest: Journey through the Lifespan by McGraw-Hill // Advisory Board for Psychology Game

Quandary // Advisory Board for Game that Teaches Ethical Thinking and Perspective-Taking

Awesome Upstander! // Producer for Game About Standing Up to Bullying

Mission US // Consultant on For Crown or Colony? and Advisory Board for the Game Series

VR Game Title Not Yet Released // Designer/Researcher/Writer for Game that Enhances Empathy and Compassion